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1  General / Feedback, Suggestions & Ideas / Re: When can we expect standalone? on: May 12, 2012, 10:07:53 PM
It could be a revival for Crysis Wars.

I mean -- EA could officially start to sell Crysis Wars + Casus Belli (without Warhead).

If only...
2  General / Feedback, Suggestions & Ideas / Some thing comes in mind after few matches on: April 18, 2012, 11:20:31 PM
 - Specify icons for mortar, tank and field artillery kills instead of simple skull

 - Add knocked down icon because sometimes it looks like I'm already dead and watching it in spectator mode

 - Last buy button at buy menu so players could easily buy same things as before! Or possibility to save loadouts.

 - additional 25-30% boosters for max health/cevlar/ammo/god knows (only one at time) 

 - squad members list with class icons right under spawn list (i.e. leader and flags) so players don't need to check present classes in Squad management

 - Suppressed versions of some guns which is not reveal you on mini-map

 - Carbine or SMG for sapper. Shotgun only, really? It's useless at 30m and higher!

 - Some kind of accessory (or simply accurate but not very lethal weapon) for recon which is marks target player when hits with glowing silhouette for a moment (5 seconds at max). It could be a balanced decision instead of 3d spotting by some key on keyboard (if you ever going to implement this).

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3  General / Feedback, Suggestions & Ideas / I feel cheated on: April 17, 2012, 07:43:49 PM
Because I preordered Battlefield 3 and it plays like CoD with tanks and jets.   Tongue
And here we have an awesomely crafted mod with some bugs (which gonna be fixed in future I think) which beats a living **** out of overhyped EA game. Well except for destruction but honestly who gives a ****.
Auras concept is genius! Now it finally makes sense to stick with your comrades because you gonna work much more efficient that way.
I just hope you could release it as standalone with proper PR campaign at Kickstarter, Facebook (just look at Cry of Fear) and other media .
Spread the word people!  Grin
4  General / Feedback, Suggestions & Ideas / Re: 2 complaints: Movement and servers. on: April 17, 2012, 07:32:19 PM
I honestly don't understand all this complaints about movement. It's very good and jumping is not turning you into galloping gazelle like in BF3.
And if you want to move faster choose a recon class or be near him. That's the point of team work and auras.
5  General / Feedback, Suggestions & Ideas / Tank machine gunner on: April 15, 2012, 10:24:37 PM
If it's possible this crew member should be able to duck behind his gun and blind fire. Or you could add protective shield to MG just like to field artillery. I think this position is too exposed to enemy fire now and only kamikaze player could take it.
6  General / Others / Re: Crashes constantly at 100% loaded map (any map) on: April 15, 2012, 10:03:26 PM
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This is not bcedit, but it is "bcdedit"  Wink

[facepalm]

Anyway, now it works (still crashes sometimes during map transitions) but some textures are missing and sometimes shaders is not working correctly (looks like a dark or purple wall).
7  General / Others / Crashes constantly at 100% loaded map (any map) on: April 15, 2012, 07:09:23 PM
Ok I'll try to describe everything as detailed as possible.

OS Win 7 32-bit, 4Gb ram, 460GTX, IntelCoreDuo 2.8

 - Steam version of Crysis Wars.
 - In-game graphics at Good quality.
 - I couldn't use IncreaseUserVA because bcedit is not recognized as executable (?). I've changed memory file manually to 31000 though, just in case.
 - Shader folder is deleted.
 - I changed "cl_precache_load = 0" as was mentioned in troubleshooting FAQ and after that I was able to connect with official No-cd server with absent textures at start (yellow placeholders for a few seconds) and I thought it was finally done but after map changes game crashed again without any messages and I can't connect since then. So far I played just once. Sad
 - Launching through custom shortcut with dx9 not changing anything

Any suggestions?
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