Progressive spawn point:
- after disable an objective, nearby spawn area will be owned by attacking team.
This method will oblige attacking team to play Co-Op - defending team can take hes time to prepare defense and/or ambush (depend on objective).
Nearby spawn area:
- let's say, something like Mini-Base - not to close, not to far - with vehicles, weapons, ammunition...
Objective:
- like i said, could be anything even some sort of domination point - in the middle or in strategic position on the map - witch can be independent from other objectives (can be taken by defenders again). There is many possible scenarios...
Cry engine series is made to handle big maps and this mod will need that advantage.
Ps: Thank you for replay.