The map looks good in general. It reminds me a bit of de_dust
There are a few remarks that I made using the bug-reporting tool.
You may read them at: You are not allowed to view links.
As you will probably figure out: there's nothing serious most of the time.The biggest issue I will discuss here is gameplay-related:
The path from the intelligence spawn-point to the Blue base is way less secure than the path to the Red base. As a result, the Blue base is harder to defend than the Red base. The red team can easily reach the 2nd or 3rd floor of the construction site building to cover their base.
So, the issue is: how to make the soccer stadium area more suitable to make the path to the Blue mase more secure, and to allow the Blue team to cover their base properly.