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 1 
 on: Yesterday at 12:16:53 AM 
Started by Gigante48 - Last post by dolphineye
Hello,

Did you try these fixes You are not allowed to view links. Register or Login ?

Regards

 2 
 on: May 22, 2013, 03:04:50 PM 
Started by Gigante48 - Last post by Gigante48
A. I did the download and installation of Crysis Wars by steam.

B. I downloaded the mod through the direct link provided here on the site.
 
c. I created a folder "Mods" in crysis wars and unzipped the files inside.

D. I ran the game normally through the "Casus Belli x64.bat"

E. When starting the game for the first time, an update called "patch 12"
     was performed in the game automatically, and at the bottom right, is displayed
     version 1.3 of my Casus Belli.

Problems:

I can open and view the 2 Mod servers but everytime I try to do one of the following actions:

- I try to create a game for Lan
- Try to Create an Internet game
- I try to access any of the servers shown

My progress bar during the loading of the game, comes in 100% is frozen. Every time I have to open the task manager and end the process tree. I have repeated the above procedures using the setup menu options performace Best, Best video quality, Antialiasing Antialiasing on and off but still the error occurs.

Got only 1 crash. the remainder always catch the attempts.

I'm looking forward to test and disseminate the game but can not login, could you help me?

 3 
 on: May 17, 2013, 07:01:57 PM 
Started by Fabiolo - Last post by dolphineye
Hello Smiley

I have just tried your map.
It looks like you have done a lot of work on it, congratulations!

I noticed a few remaining issues, but it's not a big deal.
Check that page to see my suggestions: You are not allowed to view links. Register or Login

Regards

PS: my suggestions are also valid for sdm_operation_firestorm.

 4 
 on: May 14, 2013, 11:25:42 PM 
Started by BigA - Last post by Fabiolo
No problem BigA.

Take the time you need.

If you have any question about the sandbox, don't hesitate to ask me.

 5 
 on: May 14, 2013, 10:17:45 PM 
Started by BigA - Last post by BigA
Thank you for your feedback.

I dont want to adorn myself with borrowed plumes ... the Map based on a Power Struggle Map from DJ Copniker. I have transferred them to CB (Path Changing, Deleting PS Items, put CB Spawn Point, Group and Goals) because i like them in CW. I have done only a few simple Changes (it was my first work with Sandbox).

I will take your suggestions and will continue the work.

@Fabiolo:

Thank you for your offer. Give me some time so that i can learn more Sandbox ... and then i will come back with my questions.

@Dolphineye:

Yes, that ist the biggest Problem in the GamePlay. 
I think it makes sense to place another buildung or something at/arround the soccer stadium ... possibly a tribune ... i will work on it.


P.S.

All this take time ... if you want to do something on your own with this Map tell me and feel Free ... than i will catch me another Map.

 6 
 on: May 14, 2013, 03:56:53 PM 
Started by BigA - Last post by dolphineye
Hey dude Smiley

The map looks good in general. It reminds me a bit of de_dust Smiley

There are a few remarks that I made using the bug-reporting tool.
You may read them at: You are not allowed to view links. Register or Login
As you will probably figure out: there's nothing serious most of the time.

The biggest issue I will discuss here is gameplay-related:

The path from the intelligence spawn-point  to the Blue base is way less secure than the path to the Red base. As a result, the Blue base is harder to defend than the Red base. The red team can easily reach the 2nd or 3rd floor of the construction site building to cover their base.

So, the issue is: how to make the soccer stadium area more suitable to make the path to the Blue mase more secure, and to allow the Blue team to cover their base properly.

 7 
 on: May 14, 2013, 01:45:37 PM 
Started by BigA - Last post by Fabiolo
i had a look, the map has a good potential.

I have to say that i don't know the original one so i don't know what you modified.

There is some bugs we can correct.

There are other things which should be modified/enhanced.

For exemple the tod, i found it too bright and the moving shadow is not really nice, maybe we should use a fixed time.

The streets are too empty to my opinion. We should have more vehicles (casus vehicles for exemple), some barriers, checkpoints, road blocks, accidents, some decals and little objects on the ground.

The mountain around the map should be a little reworked to be more realistic.

About the gameplay, i think we should not have the "doors" inside the buildings because these buildings have only one access and it will be too easy for defenders to camp and block the way.


I don't know if you want to rework these points or if you want to just adapt the gameplay of the original map. But if you want, i can go on a server with you to check all these points and i could help you on some things.


 8 
 on: May 14, 2013, 01:30:30 PM 
Started by BigA - Last post by BigA
Oh, i forgett (testfile was without) ... here is it: You are not allowed to view links. Register or Login

 9 
 on: May 14, 2013, 01:20:23 PM 
Started by BigA - Last post by Fabiolo
no .cry files in the zip?

 10 
 on: May 14, 2013, 01:11:47 PM 
Started by BigA - Last post by Fabiolo
hu no it's ok, the F5 didn"t work, i had to open a new link.

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