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Author Topic: Hosting dedicated servers for Casus Belli  (Read 2002 times)
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dolphineye
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« on: September 17, 2011, 03:09:01 AM »
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Hello everyone,

This topic provides you with some help related to Casus Belli dedicated servers creation and maintenance.

This quick-guide explains how to setup a dedicated server: You are not allowed to view links. Register or Login

This quick-guide simply tell you how to apply the latest game patches to your dedicated server: You are not allowed to view links. Register or Login

Feel free to ask questions Wink
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Enyx
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« Reply #1 on: November 22, 2011, 06:58:34 PM »
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In the first link :
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is wrong it's
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Enyx
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« Reply #2 on: November 22, 2011, 07:40:08 PM »
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And the server still ask for CD-Key :s
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dolphineye
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« Reply #3 on: November 22, 2011, 09:55:32 PM »
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It should not ask for a CD key normally.
Saturday, people have played on the Servak all day and the computers in there did not have a valid Crysis Wars CD-key.

If it complains about a CD key, try to type random numbers rather than 1111-1111-1111-1111.
Indeed, if the server finds two identical CD-keys, it will reject all the players trying to connect with the same CD key, no matter it is valid or not.
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defunkt
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« Reply #4 on: December 20, 2011, 12:09:43 AM »
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Is it a requirement for dedicated servers that they have the contents of each patch extracted? I have successfully tested and connected to a dedicated server here simply by running the dedicated server executable for my client installation (with patches still pak'd) but I'm having a few problems connecting to a dedicated host I'm installing elsewhere and I'm wondering if this might be the cause?
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dolphineye
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« Reply #5 on: December 20, 2011, 12:45:23 AM »
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You gotta extract the paks if you want your server to be up to date.

I would like to make simple to update dedicated servers, but I don't know how other games handle it.

Any tips?
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defunkt
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« Reply #6 on: December 20, 2011, 12:57:26 AM »
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But can the server not use the patches in pak form as the client does?

Crysis noob here.

EDIT: Also, my server.cfg has sv_cheatprotection = 0 which I'd have thought *should* mean there are ZERO tests for file consistency between server and client, correct?
« Last Edit: December 20, 2011, 01:04:02 AM by defunkt » Logged

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defunkt
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« Reply #7 on: December 21, 2011, 06:30:05 PM »
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For the past week I've been trying to get a CB server up & running at You are not allowed to view links. Register or Login (who I have to say have been most helpful) but I've had no joy with it. I can see it in the server browser, it shows as having no password and as not running PunkBuster but the moment I try and join it I get...



...with no indication in the log file at either end what the issue might be. The server.log shows no sign I've even tried to connect and the end of the local game.log just looks like...

Code:
...
[net 05:26:48.398]   ip:192.168.111.128
CUpdateManager > eUS_Done
[net 05:27:03.577] $5$5PunkBuster Client: PunkBuster Client (v2.115 | A0) Enabled
[net 05:27:03.582] connection requested to: 8.3.28.56:64100
[net 05:27:03.583] resolved as: 8.3.28.56:64100
[net 05:27:03.585] $5$5PunkBuster Client: Changing (Vista) homepath to [C:\Users\Console\AppData\Local\PunkBuster\WH\pb\]
[net 05:27:03.591] $5$5PunkBuster Client: Attempting to resolve master6.evenbalance.com
[net 05:27:03.602] $5$5PunkBuster Client: Resolved to [204.15.228.214] (0)
[net 05:27:03.606] $5$5PunkBuster Client: PunkBuster Client (v2.115 | A0) Enabled
[net 05:27:03.625] $5$5PunkBuster Client: Game Version [1.1.1.6729]
[net 05:27:03.626] $5$5PunkBuster Client: Not Connected to a Server
[Warning] Unknown command: WarningBox
System:Quit

I can connect fine to this server when it's running plain Crysis Wars. I've had GameServers generate MD5 checksums for all the files in the Mods\CasusBelli\ mod folder tree and confirmed that these are identical to my own (which is where the mod files were uploaded from). My install connects just fine to the official servers. We've tried a number of command lines, most recently...

Code:
"C:\Games\8_3_28_56\596447\Warhead\Bin32\CrysisWarsDedicatedServer.exe" -mod casusbelli -root "C:\Games\8_3_28_56\596447\Warhead\Mods\CasusBelli\Configs" +sv_maxplayers 24 +sv_bind 8.3.28.56 +exec server.cfg

...the equivalent of which works when I run a dedicated server here on my PC. The server.cfg looks like...

Code:
r_ShadersAsyncCompiling = 1
r_driver = "DX9"

net_pb_sv_enable false
net_enable_voice_chat = 0

sv_servername = "ANZINS.NET Casus Belli"
sv_ranked = 0
sv_lanonly = 0
sv_cheatprotection = 0
sv_voice_enable_groups = 0

ban_timeout = 600

log_verbosity = 1
log_fileverbosity = 1

g_useProfile = 1
g_teamlock = 0
g_timelimit = 45
g_minteamlimit = 0
g_minplayerlimit = 0
g_revivetime = 15
g_autoteambalance = 0
g_tk_punish = 1
g_tk_punish_limit = 5

g_nextlevel

And the VC++ 2010 SP1 package is installed on client and server.

I have run out of things to try and am about to give up. Anyone? If anybody tries to connect to it (ANZINS.NET Casus Belli) and gets a different result please post here and let me know.
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dolphineye
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« Reply #8 on: December 21, 2011, 07:59:40 PM »
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Block the port 29910 udp/TCP for in/oubounds and tell me if it works./
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defunkt
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« Reply #9 on: December 21, 2011, 08:08:06 PM »
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It's a GameServers rental, I have no control over their firewall nor would I have thought I needed to, I have a full copy of Warhead.
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dolphineye
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« Reply #10 on: January 10, 2012, 12:31:17 AM »
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Hence that's a bit of a problem if you can't block the port.

Feel free to ask my if you need realtime help to setup your server (send me a PM then).
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OskorRUS
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« Reply #11 on: February 02, 2012, 03:54:17 AM »
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Guys I have started the dedicated server is disconnected each 2 hours when on it clients how to solve this problem ?
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dolphineye
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« Reply #12 on: February 04, 2012, 02:11:14 AM »
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Hello dude,

I have seen in another topic that you are russian.

One of our team members is Franco-Russian, so you might ask him your questions directly.

Send a private message to the following user: You are not allowed to view links. Register or Login
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LeBabouin
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« Reply #13 on: April 13, 2012, 09:08:05 PM »
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Hi m8z!
Could you please update the link for the dedicated server setup ? I would like to set a private one up on my box for training purpose, rather than annoying proper players with my noobness Smiley
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dolphineye
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« Reply #14 on: April 13, 2012, 09:14:25 PM »
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Hi, I'll try to get a first shot of this manual ready for tomorrow.

What sort of things would be usefull for you, in such a manual?
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