Fabiolo
Administrator
Corporal
 
Offline
Posts: 515
-:
-:
|
 |
« on: February 18, 2012, 03:34:39 AM » |
Reply
|
Hello everybody, In order to deliver a better visual experience for the mod, we would need new modelers, animators and texturers in our team. If you are or you know someone who is interested in working with us, you may let us know on our forum boards at: You are not allowed to view links.
Register or LoginPlease keep in mind that we can't pay you for your work since we are developping Casus Belli for free for the community. However this may help you to build a portfolio with the work you would do for the mod. If you are still interested to join the dev team, you are welcome.
|
|
|
|
« Last Edit: February 18, 2012, 06:58:34 AM by dolphineye »
|
Logged
|
|
|
|
5hitm4k3r
Private First Class
Offline
Posts: 84
-:
-:
|
 |
« Reply #1 on: February 18, 2012, 11:41:40 AM » |
Reply
|
I wish I could help you out, but I modeled and textured only one weapon so far, so I have almost no experience in this section. I would also have to learn how to produce models for the CE2. I think there are some more experienced people who could help you. Post this news also on moddb for the best possible advertising. 
|
|
|
|
|
Logged
|
|
|
|
dolphineye
Administrator
Sergeant
  
Offline
Posts: 823
-:
-:
|
 |
« Reply #2 on: February 18, 2012, 03:19:24 PM » |
Reply
|
I posted a new on ModDB. yet, it may take a while before the new appears online.
|
|
|
|
|
Logged
|
|
|
|
hyper.aN#
Beta Tester
Private First Class
Offline
Posts: 4
-:
-:
|
 |
« Reply #3 on: February 18, 2012, 10:10:56 PM » |
Reply
|
i only can create some models in sketchup this is what i created before You are not allowed to view links.
Register or Loginand they aren't UVW unwrapped plus i cant texture it by my own (i need texture suggestions) tris count depend on the model (sometimes higher, sometimes way lower than 3ds max), drawcall the same
|
|
|
|
« Last Edit: February 18, 2012, 10:13:19 PM by hyper.aN# »
|
Logged
|
|
|
|
5hitm4k3r
Private First Class
Offline
Posts: 84
-:
-:
|
 |
« Reply #4 on: February 19, 2012, 03:49:17 PM » |
Reply
|
I thougth I would upload a link to my weapon model, so that you can get an impression, whether I could be helpful or not. Here is a link to my photobucket album  : You are not allowed to view links.
Register or Login
|
|
|
|
|
Logged
|
|
|
|
wergor
Beta Tester
Private First Class
Offline
Posts: 8
-:
-:
|
 |
« Reply #5 on: February 22, 2012, 10:35:53 AM » |
Reply
|
i too have some experience with 3ds max. maybe i can help a little? You are not allowed to view links.
Register or LoginYou are not allowed to view links.
Register or Login
|
|
|
|
|
Logged
|
|
|
|
dolphineye
Administrator
Sergeant
  
Offline
Posts: 823
-:
-:
|
 |
« Reply #6 on: February 22, 2012, 05:39:08 PM » |
Reply
|
Hello Wergor,
The models you show on the screenies look very good, congrats.
Anyway, are you familiar with low-poly models? Those you showed are high-poly, am I correct?
|
|
|
|
|
Logged
|
|
|
|
wergor
Beta Tester
Private First Class
Offline
Posts: 8
-:
-:
|
 |
« Reply #7 on: February 22, 2012, 08:17:39 PM » |
Reply
|
yes, these are high poly. i haven't done any low poly models yet but one [1] i started recently (using a 250x190px image as a reference  ). i'm not finished with it yet. [1]: You are not allowed to view links.
Register or LoginYou are not allowed to view links.
Register or Login
|
|
|
|
|
Logged
|
|
|
|
dirtpayne
Private First Class
Offline
Posts: 2
-:
-:
|
 |
« Reply #8 on: March 01, 2012, 11:20:50 PM » |
Reply
|
Hey my name is Bruce Henning. I have a lot of experience in all the above fields i've worked on 1187 busy working on 1187 coop at moment dunno if you've played the game i'm re-doing all the weapons and animations for COOP with experince i've learned from working with Interceptor entertainment on duke reloaded and another title i may not dicuss due having to sign an NDA (non - disclosure agreement). I've worked with proffesionals in the industry and have a passion for modding for a commuty based around games *moddb* yes i don't work with interceptor entertainment anymore i waaay prefere the freedom of working on a mod in my spare time.      Video ( OLD ). all the guns where animated and made by me execpt the kar98
|
|
|
|
« Last Edit: March 01, 2012, 11:22:33 PM by dirtpayne »
|
Logged
|
|
|
|
Fabiolo
Administrator
Corporal
 
Offline
Posts: 515
-:
-:
|
 |
« Reply #9 on: March 02, 2012, 12:24:27 AM » |
Reply
|
Hello dirtpyane, very interesting work.
Do you have a msn or google tchat?
|
|
|
|
|
Logged
|
|
|
|
dirtpayne
Private First Class
Offline
Posts: 2
-:
-:
|
 |
« Reply #10 on: March 02, 2012, 01:45:56 AM » |
Reply
|
Yea my msn and e-mail is You are not allowed to view links.
Register or Loginmy skype is dirtpayne.
|
|
|
|
|
Logged
|
|
|
|
Fabiolo
Administrator
Corporal
 
Offline
Posts: 515
-:
-:
|
 |
« Reply #11 on: March 02, 2012, 03:31:10 AM » |
Reply
|
Ok thanks i will contact you soon
|
|
|
|
|
Logged
|
|
|
|
dolphineye
Administrator
Sergeant
  
Offline
Posts: 823
-:
-:
|
 |
« Reply #12 on: March 02, 2012, 04:48:08 PM » |
Reply
|
That's a very nice work, I must agree.
Fabiolo will handle you as he's in charge of everything related to 2D/3D art.
Cheers!
|
|
|
|
|
Logged
|
|
|
|
oO Para Oo
Private First Class
Offline
Posts: 62
-:
-:
|
 |
« Reply #13 on: May 10, 2012, 04:14:12 PM » |
Reply
|
Not sure if my skill set will / can help you, I am a film maker but I also do edit and motion graphics, both 2d and 3d and use cinema 4d. Some of my work can be seen at media73. co. uk (well all of it actually as I am a sole trader)
|
|
|
|
|
Logged
|
|
|
|
goof
Private First Class
Offline
Posts: 4
-:
-:
|
 |
« Reply #14 on: May 16, 2012, 09:14:38 PM » |
Reply
|
hi i'm wondering if this project is moving to cryengine3/standalone ? because in this case i would like to help.
|
|
|
|
|
Logged
|
|
|
|
|