Hello guys,
Thank you guys for your feedback
Run/prone speed:Well, I don't think we'll change it for now.
Anyway, if you want to sprint faster, you can play the Recon class which provides a speed bonus.
Mortars:I don't think the problem is related to the squad leaders as the mortars regeneration time depends on the players count in the squad. I think the problem is that a 5-players squad will require only 6 minutes of regeneration. I think having 10 minutes should reduce the abuse.
Objectives:What kind of objective indicator do you need, I don't get it.
You - actually - have flags icons on your minimap (aka "radar") and 3D icons (tagnames).
I need to know if you are talking about the flags + final objectives or only the final objectives?
Nota Bene:Casus Belli aims at providing a gameplay close to BF2. However we don't aim at copying/pasting from BF2 - except the commo-rose :p. A few gameplay elements are taken/inspired from BF2, whereas a few others are taken from other games such as Red Orchestra.
I would like to clarify things about those who want a full-arcade or full-realist gameplay: Casus Belli is a blend between realism and arcade and is not meant to be fully one or another.
If someday we decide to ship CB something like $10 on Steam, the community should be able to make mods that better suit their needs
