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Author Topic: When can we expect new maps?  (Read 746 times)
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Fabiolo
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« Reply #15 on: May 14, 2012, 10:56:30 PM »
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If you need some infos about maps (aas/int) and entities to place on a map, contact me by pm.
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F37
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« Reply #16 on: May 22, 2012, 04:54:15 PM »
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I played many Crysis SP custom maps.

I think the two most suitable levels would be "Ghadir" by Lunar Blue and "Rainy Days" by Chrjs and Hamer (part 2).

"The resort" is a very good map but its not really designed for vehicules IMO.
"Cold Mountain" from the same author (skm) might be better as CB AAS / CQ maps.

"Mandate of heaven" mod by Corwin would be a pretty good CB map as well as "Alps" map by atsest, but their performances might not be enough for MP games.

"Ridge" and "Airfield" levels despite being quite huge wouldn't be that good as CB maps but with some work why not.

"Tank" level from Crysis SP campaign would rock for sure.



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Kolz
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« Reply #17 on: May 22, 2012, 06:14:04 PM »
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Yes, I see your point and agree on the "good maps" proposal. Well vehicles in Crysis aren´t that great so personally I wouldn´t miss them.
Me as well has played a lot of SP maps, and three of them I still remember as "The Very Best": "TheResort","Hory" and "Calm". Last one because of the huge number of AI, more then a 500 I´d say and their intelligens (they shoot with rocket launchers against you fx.).

Still missing for an answer here, a former post from this thread. I´ll try to ask again:
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Fabiolo
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« Reply #18 on: May 22, 2012, 06:32:25 PM »
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If some people want, (with the agreement of original author of course) convert these map for CB, it's won't be a problem for US.

But the dev Team can't do that at this moment or later, because we have no time for that and because we didn't create theses maps.
« Last Edit: May 22, 2012, 06:37:33 PM by Fabiolo » Logged
Kolz
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« Reply #19 on: May 22, 2012, 06:50:54 PM »
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Good to know. Thanks.
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